Moscow 6 is the sixth and final level of the Moscow track, featuring the upgraded sports car. Set in the same direction as Moscow 1 and 4, the race takes place in a hazardous snowy setting.
Racers encounter a new detour after the second tunnel, where the roadway abruptly transforms into a sharp, constricted left turn. There is also an additional ramp towards the end, making it two ramps to clear in one lap.
This race is also available in Split-Screen mode where it is referred to as Moscow B. It contains only two laps instead of three.
Starting Positions[]
1 | Ivanov | 2 | Xu | 3 | Lumiere | 4 | Roberts |
5 | Ahmed | 6 | Baptiste | 7 | Morgen | 8 | Rossi |
Race[]
Moscow 6 is uniquely distinguished by its snowy environment, setting it apart from the previous levels. The icy roads pose a significant challenge, as the player may struggle to navigate the narrow sections without swaying and skidding. The elevated top speeds of sports cars, combined with the numerous curves along the Ring Road, amplify the difficulty of driving under these icy conditions. Overcoming the twin ramps demands a single burst of speed, requiring players to precisely align their cars and attain sufficient speed to clear them.
AI strengths are primarily defined by their turning speeds, displaying a more pronounced variance compared to Moscow 5. Proficient drivers maneuver corners with exceptional agility, while the weaker AI exhibit excessive deceleration. This dynamic elevates Xu, Lumiere, and Baptiste as the top AI, showcasing unmatched speed in Lap 1. Conversely, Ahmed and Ivanov approach corners overly cautiously, resulting in substantial drops in rankings throughout the race.
Despite their initial dominance, the race leaders are not exempt from assigned speeds. Their programmed deceleration provides the player with a chance to catch up over the remaining two laps. Therefore, the player can still mount a comeback even after falling behind early. By Lap 3, the frontrunners will have reduced their speed to a stale 118 mph, allowing the player and AI Rossi to regain significant ground. Some AI opponents, notably Baptiste, may even fail to clear the final twin ramps due to their slower speed, resulting in their elimination right at the end.
AI Speed Table[]
Below are the AI speeds in the Grand Tour Racing '98 version; speeds may differ in Total Drivin or other versions. The table represents the AI's straight-line speeds and does not account for individualized behaviors or specific car mechanics, such as driving accuracy, turning speed, and acceleration.
Lap 1 (mph) | Lap 2 (mph) | Lap 3 (mph) | |
---|---|---|---|
1st HT | 170 | 142 | 118 |
2nd HT | 170 | 142 | 118 |
3rd HT | 170 | 142 | 121 |
4th HT | 170 | 142 | 121 |
5th HT | 170 | 142 | 128 |
6th HT | 165 | 158 | 133 |
Rossi | 158 | 176 | 140 |
Morgen | 165 | 158 | 133 |
Gallery[]
GTR98 Wiki | ||
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Locales | Moscow | •Moscow 1 •Moscow 2 •Moscow 3 •Moscow 4 •Moscow 5 •Moscow 6 •Moscow 7 |
Easter Island | •Easter Island 1 •Easter Island 2 •Easter Island 3 •Easter Island 4 •Easter Island 5 •Easter Island 6 •Easter Island 7 | |
Switzerland | •Switzerland 1 •Switzerland 2 •Switzerland 3 •Switzerland 4 •Switzerland 5 •Switzerland 6 •Switzerland 7 | |
Scotland | •Scotland 1 •Scotland 2 •Scotland 3 •Scotland 4 •Scotland 5 •Scotland 6 •Scotland 7 | |
Egypt | •Egypt 1 •Egypt 2 •Egypt 3 •Egypt 4 •Egypt 5 •Egypt 6 •Egypt 7 | |
Hong Kong | •Hong Kong 1 •Hong Kong 2 •Hong Kong 3 •Hong Kong 4 •Hong Kong 5 •Hong Kong 6 •Hong Kong 7 | |
Misc. | •USA •Japan •Sweden | |
Teams | •Ahmed •Morgen •Rossi •Xu •Lumiere •Roberts •Ivanov •Baptiste | |
Classes | •Sports •Indy •Buggy •Dakar •Rally | |
Misc. | •Game •Modes •Soundtrack •Credits |